Dice Idle is an incremental game to take the edge off your gambling addiction.

Premise-

Roll the dice, if your dice roll higher than the opponent, you get rewarded. 

You can upgrade your dice to load them and avoid lower rolls.

This was my first ever project. I used playmaker for the logic and some free assets for the dice. The idea was a clicker game that implemented dice to progress rather than just a button spamming game; I always found clicker games too boring and repetitive and figured I would see if a little dice game would help. I also used the project to try and learn how to use playMaker's FSM's. It's fairly broken since this was my first ever project, but it's adequate for a proof of concept. 


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